A prequel to the original Halo: Combat Evolved on the Xbox and PC, Halo Reach takes every positive aspect of the franchise and combines them into one mammoth game. Classic Halo gameplay with new additions and a fresh, emmersive campaign. You play as Noble 6, the newest addition to a team of Super-Soldiers known as SPARTANs, and you fight alongside your team as you defend the planet Reach from an alien invasion.
-Pros: Great graphics, a return to the classic Halo:CE gameplay with the addition of Armor Skills (which include Jetpacks, Bubble Shields and Invisibility) and a huge amount of new weapons and vehicles. Game modes include online competetive and cooperative multiplayer, with both team deathmatch and player vs NPC modes, all of which are fully customisable, as is the player's character. A revolutionary Forge mode that allows the player to completely customise maps, and even make their own from scratch, and even a race mode. The game also includes daily challenges that can be completed to gain awards.
-Cons: Some may find the Credit (cR) system abusive and hard to obtain. Credits are obtained by playing the game, some modes giving more than others, as you reach higher ranks, the cR becomes more and more tedious to farm. cR is needed for buying armor to customise your SPARTAN.
As with the cR, the exp system is slow, and it can take a long time to unlock new armor and items.
As with any Halo game the userbase can be juvenile, expect to be hitting the "mute" button on your headset a lot.